The Second War- Z.A.
This is the home of the Second War- Z.A….
System is of my own invention, rather simple and primitive.
You roll for attack on 1d20.
Power (Pw.) Hit Points (Hp.) Damage (Dg.) and Defense (Df.) If your power is above 3, you get a bonus on your attack roll: Pw. 4 = bonus 1, Pw. 5 = bonus 2, Pw. 6 = bonus 3.
Hp are hit points, aka health points or life points. When you run out of these, you are knocked down, and given 3 hp to survive on, if these are lost, you die, or the game master is flexible. (personally, I'm flexible.) Average for a human is 15.
Damage (Dg.) This is what you roll when you hit, to see how much Hp you take from your enemy. Average is 1d12+1d4.
Defense (Df.) This is what an enemy has to roll to sucessfully hit you. I hope for your sake that yours is high, and the enemies' are low.